Looking back at WebRTC expo

expo1

With our fourth WebRTC Conference & Expo now a week behind us, we wanted to take some time to reflect on the event.  There was never a dull moment for Team TokBox in Atlanta. We gave a keynote address, participated in several panel discussions, gave a live demo of our video driver and manned our bustling booth complete with a Bridgestone Golf B-FIT kiosk.

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OpenTok 2.0 Archiving API into production!

Archiving into productionHot off the heels of our OpenTok 2.0 Archiving API pricing and storage announcement we’re excited to announce that our Archiving API has now gone into production.

You can find out more about the features of this API in our previous post or by taking a look at our docs page and here is a quick summary just in case:

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OpenTok iOS and Android SDKs 2.2 into production

MOBILE

Following on from our OpenTok archiving and storage announcement we’re excited to fill you in on some updates we are making to our OpenTok iOS and Android SDKs 2.2 that are going into production.  What started out as internal engineering project has paved the way to the release of a suite of valuable mobile features which have become a formal part of the product offering, setting OpenTok further apart from other WebRTC platforms.

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TokBox at WebRTC expo

webrtc-logoHere at TokBox HQ we’ve spent the past couple of weeks getting excited and getting ready for the WebRTC Conference & Expo taking place in Atlanta June 17-19. For those who have not been before, this semi-annual expo is the longest running WebRTC event where attendees have the opportunity to meet service providers, attend training sessions, learn about the latest developments and hear from industry experts.

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OpenTok 2.0 Archiving API pricing and storage announcement

Archiving

Here at TokBox we are always trying to expand and improve our range of features, tailoring these features in line with real world developer needs.  That’s why we are excited to announce some pricing and storage updates.

We’re still receiving a lot of feedback on our beta so we’d like to extend a big ‘thank you’ to our community for this.

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