Announcing end of support for v2.0 OpenTok.js library and v2.1.7 iOS SDK

opentok_logoIn our previous post about packing more punch into the OpenTok platform we talked about a new release cadence and support policy.  In order to improve our users’ experience of the OpenTok platform, we will now provide support for the current and previous versions of the client libraries.

As a quick follow up to this, we’re announcing the first set of client libraries that we will no longer be supporting.

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Packing more punch into OpenTok

TokBox Careers

We’re moving the OpenTok Platform to a new release cadence – less frequent with more punch.  We’ve made a few significant decisions about how we’re going to release and support client updates in the OpenTok Platform, and, as these changes go live, we wanted to keep the OpenTok community properly updated.

  1. Quarterly releases
    Over the life of the OpenTok Platform, we’ve moved from weekly to bi-weekly to monthly releases. When the Platform only had web-based clients, it was possible for us and (some of) our partners to move this quickly.

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Announcing the end-of-life of the OpenTok 1.0 platform

LogoOpenTokCome November, it will have been four years since we launched the OpenTok platform into the world. Can you believe it? During that time technology has evolved, market demands have shifted, and mobile has become king. As your ambassador to real-time communications, we’ve stayed on top of that ever-changing ecosystem.

That’s why we have some important news to share with you – The OpenTok 1.0 platform will no longer be supported as of January 5th, 2015. It was a hard decision to make as the TokBox team and you – the OpenTok community – have dedicated so much time and energy to building on top of it.

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Introducing Dynamic Frame Rate Controls

artificial intelligence. Image shot 2008. Exact date unknown.Today we’re announcing new Intelligent Quality Controls in the OpenTok platform. To catch everyone up, Intelligent Quality Controls are the features and enhancements we’re developing to make sure that each participant in a video call has the best possible experience.

Update (Nov 25): Developers, check out our new blog post that provides details on using dynamic frame rate controls.

You may recall that over the summer we launched traffic shaping for the audio-only fallback feature. This feature drops video in low bandwidth situations to prevent a participant with poor QOS from dragging down the video quality for everyone else. Essentially, we built the automatic (video) mute button for “that guy on his cell phone in a convertible!”

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Mantis Now Launched to Production

In April we announced our new Mantis multi-party infrastructure for Web RTC was available for pre-production trials. Since that time, hundreds of customers have logged minutes against our new infrastructure, powering multi-party OpenTok calls around the world.

We’re seeing customers connect foreign language students from across the world, build classrooms of sizes well past what off the shelf WebRTC could support, and experience more stability and quality in their multi-party conversations.

You could consider Mantis to be a media router,  but in reality it is so much more than that. As the OpenTok platform grows and evolves to better solve the use cases our customers are building, the Mantis infrastructure is going to allow us to deliver a level of quality (starting with our traffic shaping algorithms that we released in June), product enhancements (such as archiving), and other capabilities that will take WebRTC to a new level.

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