Announcing the end-of-life of the OpenTok 1.0 platform

LogoOpenTokCome November, it will have been four years since we launched the OpenTok platform into the world. Can you believe it? During that time technology has evolved, market demands have shifted, and mobile has become king. As your ambassador to real-time communications, we’ve stayed on top of that ever-changing ecosystem.

That’s why we have some important news to share with you – The OpenTok 1.0 platform will no longer be supported as of January 5th, 2015. It was a hard decision to make as the TokBox team and you – the OpenTok community – have dedicated so much time and energy to building on top of it.

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WebRTC for Enterprise: Challenges and Solutions

enterprise

WebRTC is changing the way enterprises communicate within their organization and with their customers.

As a result of the large and diverse range of different use cases of WebRTC in the Enterprise world, there are inevitably a number of challenges that need to be addressed. We’ve compiled a  list of some of the key challenges and solutions for consideration with regards to implementing WebRTC for Enterprise solutions: Signaling, Multi-party, Interoperability, Quality and Scalability.

Signaling:

SIP? XMPP? JSON? Rumor? The right answer to the signaling question probably depends a lot on your starting point and on what you’re trying to accomplish.

While many people think signaling should be standardized; others think we already have the answer in SIP or REST. Some maintain that the lack of a signaling specification (beyond the need to support SDP offer/answer) is a huge gap in the WebRTC standard.

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OpenTok 2.0 Archiving API into production!

Archiving into productionHot off the heels of our OpenTok 2.0 Archiving API pricing and storage announcement we’re excited to announce that our Archiving API has now gone into production.

You can find out more about the features of this API in our previous post or by taking a look at our docs page and here is a quick summary just in case:

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OpenTok iOS and Android SDKs 2.2 into production

MOBILE

Following on from our OpenTok archiving and storage announcement we’re excited to fill you in on some updates we are making to our OpenTok iOS and Android SDKs 2.2 that are going into production.  What started out as internal engineering project has paved the way to the release of a suite of valuable mobile features which have become a formal part of the product offering, setting OpenTok further apart from other WebRTC platforms.

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Deep dive into the ‘Video Driver’

MOBILECBLOGOpenTok Mobile SDKs, Revision 2: The Video Driver

In the latest versions of the OpenTok SDKs for iOS and Android, everything is new. We found an opportunity to learn from the lessons of the past two years, and seized it to conduct an overhaul of the architecture of the client. The 2.2.0 release of the iOS and Android SDKs marks the second major revision of the implementation of the OpenTok Mobile SDKs. This post highlights one of the many new features of the 2.2.0 SDKs, about which we are feeling particularly excited: the “Video Driver”. Although the feature exists with parity in both platforms, today we’ll focus on the iOS-variant of the new API.

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