For any business, in any industry, security is always an essential consideration. TokBox recognizes this and makes the security of customer data a top priority in the OpenTok platform.
In addition to selecting a secure platform provider, it’s equally as important to architect your application in a secure way.
That’s why we created the “Best Practices: Building a Secure App with OpenTok” guide. This resource is designed to help you ask the right questions while developing your application, and provides best practice recommendations so that you can make informed decisions.
WebRTC is maturing and we can see the needs in the market evolving along with this.
However, with the increased need for rich, digital experiences comes the challenge of building more advanced applications. We know that building real-time video communications can be challenging, especially when it involves more than two participants. To pull off a multi-party call using WebRTC off-the-shelf you’ll need a strong backend infrastructure and a deep understanding of media processing. That’s why we are looking forward to exploring this topic with WebRTC expert, Tsahi Levent-Levi, founder of bloggeek.me, in our upcoming webinar.
When an issue is reported with an application, an early debugging step is to reproduce the problem. Because our platform is an API, and developers use it for many different kinds of applications, TokBox employees used to have to reproduce problems by building a new application for each new use case. After doing that a couple of times, we wizened up and started using pre-built sample applications as the starting point. This still meant that any functionality that wasn’t generic needed to be added in. What we really needed was an application that used a myriad of features we offered: Enter the TokBox Live Debugger.
The OpenTok.js SDK integrates beautifully into current HTML elements, providing a great variety of layouts and styles. But why should we stick to the traditional 2D design? Modern browsers offer us the power of 3D visualization with WebGL, a technology that has already opened up a new world of interaction and presentation of data within the browser domain.
With an objective to take advantage of the possibilities of 3D within the browser, we created the OpenTok 3D demo. The OpenTok 3D demo is a multi-party video application which shows how we can integrate the OpenTok.js API with WebGL technology using the three.js library. One of the objectives of this demo application is to inspire people building on top of the OpenTok.js SDK, showing them the beginning of endless possibilities on how we can present the video screens in a true 3D world. Cameras, lights, textures, rendering effects, and more, can be leveraged to enrich the final experience.
At this month’s TechTok on May 21, Philipp ‘Fippo’ Hancke, &yet’s WebRTC lead and industry veteran will tell us everything we need to know about how to handle failures with WebRTC.