OpenTok iOS and Android SDKs 2.2 into production

MOBILE

Following on from our OpenTok archiving and storage announcement we’re excited to fill you in on some updates we are making to our OpenTok iOS and Android SDKs 2.2 that are going into production.  What started out as internal engineering project has paved the way to the release of a suite of valuable mobile features which have become a formal part of the product offering, setting OpenTok further apart from other WebRTC platforms.

1 Comment Read More

Deep dive into the ‘Video Driver’

MOBILECBLOGOpenTok Mobile SDKs, Revision 2: The Video Driver

In the latest versions of the OpenTok SDKs for iOS and Android, everything is new. We found an opportunity to learn from the lessons of the past two years, and seized it to conduct an overhaul of the architecture of the client. The 2.2.0 release of the iOS and Android SDKs marks the second major revision of the implementation of the OpenTok Mobile SDKs. This post highlights one of the many new features of the 2.2.0 SDKs, about which we are feeling particularly excited: the “Video Driver”. Although the feature exists with parity in both platforms, today we’ll focus on the iOS-variant of the new API.

1 Comment Read More

OpenTok iOS SDK 2.2 Beta 3 is released

ios-iconToday we are releasing the OpenTok iOS SDK 2.2 Beta 3 that includes:

  • Archiving integration
  • Updated UI
  • Bug fixes and improved stability

Learn more about our iOS SDK >

This update will be available to developers starting today.

2 Comments Read More

OpenTok iOS SDK 2.2 Beta is released

ios-iconToday we are releasing the OpenTok iOS SDK 2.2 Beta that includes:

  • Video Driver for creating custom capturer and renderer.
  • Updated Signal API.
  • AirPlay Support.
  • Stream orientation on publisher.
  • Improved error messaging

Learn more about our iOS SDK >

This update will be available to developers starting today.

17 Comments Read More

OpenTok iOS SDK 2.1.7 is released

ios-iconToday we are releasing the OpenTok iOS SDK v2.1.7 that includes:

  • This version fixes peer-to-peer publishing and subscribing issues between iOS and Chrome.
  • This version fixes memory leaks in OpenGL rendering.
  • This version fixes issues when disconnecting from a session.

Learn more about our iOS SDK >

This update will be available to developers starting today.

0 Comments Read More