We’re happy to announce that we recently made available OpenTok mobile SDKs 2.7.0 for iOS and Android. Improvements have been made in three main areas: Xcode 7 and iOS 9 support, quality and reliability and ease of use of the library.
Now let’s jump into all the details:
Xcode 7 and iOS 9 support
A beta bitcode version of the OpenTok iOS SDK is now available here. For more information about this update you can check out our blog post. If you have any comments or need to report any issues, please contact us at: email@example.com.
We’re happy to announce the release of the OpenTok 2.7.1-beta.1 Bitcode version.
Apple added Bitcode binary support for developer apps as part of the app thinning process. The reason behind this is to minimize the end user download app size. Prior to Xcode 7 & iOS 9, developers upload the native binary and it’s the final executable that users download.
OpenTok iOS SDK 2.5 (release notes):
- Hardware-accelerated H.264 support for relayed one-to-one sessions between iOS devices.
- Proxy support
- Download our OpenTok iOS SDK 2.5 from our website or CocoaPods.
A few days ago we released version 2.4.1 of our Android and iOS SDKs. This update to our SDKs were prompted by Mozilla’s implementation of a security enhancement which we fully support. However, this enhancement has the unfortunate side effect of making older versions of our mobile SDKs incompatible with Firefox 38 (scheduled to hit production on/around May 12, 2015). Not to worry though, the 2.4.1 SDK fixes this compatibility issue.
What did Mozilla change?
In an effort to bolster security Mozilla updated the encryption scheme for DTLS negotiation of the WebRTC handshake.
We’ve recently released a new version of our OpenTok iOS SDK. It includes:
- 64-bit support — You can now build 64-bit versions of your OpenTok apps to run on the latest Apple devices. Please note, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support (more here).
- Screen sharing support — You can now share your mobile screen as the video source for a publisher. See the code samples.
- Multiple bug fixes and performance optimizations.
For more information please see the release notes.