Over a year ago we released a WebRTC industry first – an Archiving API built on top of the OpenTok platform. Whether it’s for compliance, educational, or quality management purposes, our experience in market has shown us that real-world implementations of WebRTC need recording.
Our main goal with the Archiving API has always been to make it simple to record OpenTok sessions and deliver it in a format that is optimized for easy playback. Once your session is finished recording, we upload a single video file composed with all of the participants’ video streams to the storage provider of your choice – Amazon S3 or Windows Azure.
Mozilla has released further enhancements to Firefox Hello, powered by OpenTok, including the ability to screen share within a video chat. This new feature allows participants to open and share a browser tab or application window from within the chat, making browsing, shopping, drafting or any other activity more collaborative and engaging.
OpenTok iOS SDK 2.5 (release notes):
- Hardware-accelerated H.264 support for relayed one-to-one sessions between iOS devices.
- Proxy support
- Download our OpenTok iOS SDK 2.5 from our website or CocoaPods.
We’ve all experienced video calls where our hardware hasn’t performed as expected – whether video didn’t display, or audio input levels were too low, it can lead to frustration.
With our new Hardware Setup Widget, we’re aiming to solve that problem. Now you can set your users up for success by enabling them to test their camera and microphone settings before their call begins. On top of that, settings can be saved so that any future conversations will get off on the right foot.
The Hardware Setup widget works with OpenTok.js and can be easily added to your existing web application. It has a pre-built UI and uses the Device Selection API.
We’ve recently released a new version of our OpenTok iOS SDK. It includes:
- 64-bit support — You can now build 64-bit versions of your OpenTok apps to run on the latest Apple devices. Please note, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support (more here).
- Screen sharing support — You can now share your mobile screen as the video source for a publisher. See the code samples.
- Multiple bug fixes and performance optimizations.
For more information please see the release notes.